“Sometimes a life is what you must pay for redemption. Sometimes that life is your own.”

"The gods had no say in this imperative destiny"

Maeve Willawood does not crave the life she has been forced to live. As one of the chosen, she has been punished with a role that goes against her morals. In a world born from chaos, the gods responsible have carefully selected mortals to carry a piece of their divine power. A gift to some, but a curse to others.

An outlier from the others chosen, the power that Maeve has been deemed worthy of comes with a devastating responsibility. With her gift being a rarity and her life being threatened, Maeve's pessimism heightens when she is appointed a guard whose duties include watching her every move, whether she likes it or not. When she learns that she has no choice but to adapt to her new lifestyle, Maeve finds comfort in a set of cerulean eyes.

Powering through angst, battling heartache, and overcoming betrayal, Maeve learns just how hard she needs to fight if she wants to save what matters most.

TROPES: Gemstone magic, anxiety representation, forced proximity, found family, slow burn, corrupt ruler, chosen one, gods and goddesses

BOOK I

“What happens when too much godly power is forced into one body?”

Amidst the aftermath of the Battle of Caelestis, Maeve Willawood awakens in foreign territory, surrounded by unfamiliar faces, and holding power that no mortal should contain. The one she swore could be trusted has betrayed her, and everything she thought she knew regarding the past year has been unravelled.

Plans persistently fall through and lives are endangered when a former threat is rediscovered. The stakes rise with each passing moment and Maeve struggles to find a balance that protects the lives of her loved ones along with her own. Ultimately, she will stop at nothing to ensure she follows her soul’s destiny, even if it means she must abandon herself.

While coming to terms with unexpected lust and devastating loss, Maeve also must navigate the addition of a new hazard. One much worse than she ever could have predicted. A being that is far too lethal to roam freely.

The bounds of mortality are tested, and when such a thin thread begins to fray, how far can one go before they are torn?

TROPES: Gemstone magic, war/battle, hybrid creatures, unrequited love, found family, betrayal

BOOK II